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    2024 Ford F-150 Pricing Revealed with Significant Increase

    Ford released pricing for the 2024 F-150 lineup, and the base XL trim is up $2735 from last year to $38,565.Pricing for the muscled-up Raptor and Raptor R were also revealed, with the Raptor increasing by $1255 and and the Raptor R jumping by $2404.The pickup gets a refresh for 2024, earning an updated logo, boxier looks, and a fancy new tailgate. Ford has revealed significantly increased pricing for the 2024 F-150 lineup, with the entry-level XL trim seeing an increase of $2735 over the outgoing model. The updated pickup truck now starts at $38,565, and pricing ranges to more than $84,000 for the top-trim Platinum Plus model. The considerable rise in price comes as the F-150 earns a refresh heading into the new model year. The whole lineup gets new looks, and Ford rejiggered the engine lineup while also updating the cabin with more technology. The base 3.3-liter V-6 has been thrown to the wayside with the EcoBoost 2.7-liter V-6 filling the entry-level void. The twin-turbocharged setup raises base output for the F-150 to 325 horsepower and 400 pound-feet of torque. And if six isn’t enough cylinders for you, not to worry: the 400-hp 5.0-liter V-8 is back as well. FordPricing is also out for the dialed-up Raptor and Raptor R models, which increase by $1255 and $2404 respectively. The standard Raptor (if you can call anything about this truck standard) now starts at $79,975. Stepping up to the even livelier Raptor R means cresting $110,000, as that model now starts at $111,550. Ford designed an optional new modular bumper for both the Tremor and Raptor models. It’s designed to fit either a factory-accessory light bar or a dealer-installed Ford Performance winch kit with a Warn 12,000-pound winch. The bumper is fitted with a series of extra cameras and sensors, because the addition of a light bar or winch blocks the normal front-facing equipment. More on Ford TrucksWe’re still not sure exactly when the new F-150 will go on sale, but we expect it will begin arriving on dealer lots early next year. This content is imported from poll. You may be able to find the same content in another format, or you may be able to find more information, at their web site.Associate News EditorJack Fitzgerald’s love for cars stems from his as yet unshakable addiction to Formula 1. After a brief stint as a detailer for a local dealership group in college, he knew he needed a more permanent way to drive all the new cars he couldn’t afford and decided to pursue a career in auto writing. By hounding his college professors at the University of Wisconsin-Milwaukee, he was able to travel Wisconsin seeking out stories in the auto world before landing his dream job at Car and Driver. His new goal is to delay the inevitable demise of his 2010 Volkswagen Golf. More

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    2024 Mazda MX-5 Miata Adds New LED Lights, Upgraded Differential

    Mazda has updated the MX-5 Miata for the Japanese market, with the same changes expected to come to the United States for the 2024 model year.The Miata now wears LED lights all around, and the cabin trades the 7.0-inch screen for an 8.8-inch unit.A new limited-slip differential, revised electric power steering, and a new track-oriented stability control setting is said to improve handling.The current Mazda MX-5 Miata—referred to as “ND” by Mazda aficionados—is one of the older vehicles on sale in the United States, first hitting the market back in 2016. But a series of small updates have helped the adorable little roadster stay relevant, and now a host of upgrades have been announced for the Japanese market that will extend the Miata’s life by another several years. We expect these changes to make their way to the U.S. for the 2024 model year.The Miata, famously, is one of the most grin-inducing driver’s cars of all time and Mazda updated the hardware to make the MX-5 even more engaging. The two-seater is fitted with a new asymmetric limited-slip differential, which Mazda says makes the handling more stable by reducing liftoff oversteer and creating more linear turning behavior. Mazda also claims it’s more nimble around town, although the diminutive roadster already felt sprightly among America’s sea of bulky trucks. The differential is only equipped on stick-shift Miatas, and all Miata also come with revised electric power steering said to minimize friction and provide more natural feedback. Manual-transmission Miatas also feature a new less-intrusive track setting for the stability control which only steps in if the driver cannot gain control as the vehicle enters a spin.The styling is mostly unchanged, but every exterior lamp is now an LED unit and the daytime running lights have migrated from the front bumper into the headlights. The taillight graphics are also sharpened, and a new wheel design is available in 16- or 17-inch sizes. A new color joins the palette called Aero Gray Metallic. Inside, the 7.0-inch touchscreen has been replaced by an 8.8-inch display, and the images also appear to show USB-C ports.While the Miata is all about driver connection, Mazda has also added some driver-assist features designed to make the Miata a less demanding vehicle for the daily commute. The MX-5 gains a radar sensor on the left side of the grille that allows for adaptive cruise control, while a Smart Brake Support feature looks out for vehicles while reversing and applies the brakes to avoid collisions. More on the MiataMazda hasn’t officially confirmed these changes for the U.S. market, but we expect to see these updates soon since the automaker has yet to release information on the Miata for the 2024 model year. The upgrades should bring a minor price increase that could see the MX-5’s starting price rise above the $30,000 mark.This content is imported from poll. You may be able to find the same content in another format, or you may be able to find more information, at their web site.Associate News EditorCaleb Miller began blogging about cars at 13 years old, and he realized his dream of writing for a car magazine after graduating from Carnegie Mellon University and joining the Car and Driver team. He loves quirky and obscure autos, aiming to one day own something bizarre like a Nissan S-Cargo, and is an avid motorsports fan. More

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    College Football Team Gets Nearly 100 Free Pickup Trucks

    Every scholarship athlete on the University of Utah football team will be given a pickup truck as part of a sweeping NIL deal between the team and For the Win 360 (FTW360). The deal is part of the NCAA’s new NIL (Name Image Likeness) rules that allow athletes to be compensated for outside brands using their name, image, or likeness (or otherwise profiting off the athlete’s fame).Each scholarship athlete will receive a 2024 Ram 1500 Big Horn pickup truck with the Night Edition package.The NCAA’s new NIL rules are only a couple of years old, but the concept of college athletes getting gifted new cars is much, much older. All the way back in 1979, Eric Dickerson was considered one of the best football recruits in the country—and Texas A&M wanted him. The story goes that after Dickerson turned down a suitcase filled with $50,000 of cash, A&M found out he wanted a Pontiac Firebird Trans Am. So A&M procured one for him (painted gold, no less). New RulesBut now that the NCAA allows its athletes to profit from their own name, image, and likeness, athletes are able to make over-the-table deals for new cars. The newest large-scale deal is coming to the University of Utah football team, where every scholarship athlete will receive a brand-new pickup truck. FTW360As part of the launch of its new video app made for NIL NCAA collectives, FTW 360 (For the Win 360) will offer a 2024 Ram 1500 Big Horn pickup with the blacked-out Night Edition package to scholarship athletes playing football for the Utes. A fleet management company is responsible for leasing and managing the nearly 100 Rams FTW360 is offering the team. Donors are covering the lease and insurance costs of these trucks, with the caveat that each student must remain on scholarship and eligible to play.Qualifying athletes only need to have a good driving record and be willing to promote awareness of the collective. According to FTW360, the athletes will be encouraged to give back to their communities, though that isn’t a necessity. More on the Ram 1500With a price of just over $50,000 in stubbier four-door Quad Cab form, these Rams represent a total donation amount of well over $5 million by FTW360. The athlete’s trucks won’t be covered in the Utah themed wrap shown above; but even with the Night Edition package’s five available colors available on the Big Horn trim, it’s sure to be a struggle for Utes players to find their Ram in the parking lot after practice. (“Uhhh, which of these 20 black Ram 1500 Big Horns is mine again?”)Associate News EditorJack Fitzgerald’s love for cars stems from his as yet unshakable addiction to Formula 1. After a brief stint as a detailer for a local dealership group in college, he knew he needed a more permanent way to drive all the new cars he couldn’t afford and decided to pursue a career in auto writing. By hounding his college professors at the University of Wisconsin-Milwaukee, he was able to travel Wisconsin seeking out stories in the auto world before landing his dream job at Car and Driver. His new goal is to delay the inevitable demise of his 2010 Volkswagen Golf. More

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    We Play the New Forza Motorsport on Xbox Nonstop for Six Hours

    The new Forza Motorsport is nearly here, and many a Car and Driver staffer has already played it. In anticipation of its arrival, we converted an empty cubicle into an anti-work zone. The antithesis of productivity has three pedals, a steering wheel with shift lights, and a gaming console shaped like a Tootsie Roll. In fact, we had so much fun playing Forza Motorsport that one Friday evening we took the return-to-office policy a step further—we didn’t go home. Never press pauseOur gaming headquarters is a mix of old and new. There’s the TV we grifted from one of the lesser-used meeting rooms, an Xbox Series X provided by the Forza Motorsport team for our review, and some rather exciting sim-racing equipment from Logitech.Timing-wise, it would have been appropriate to race our own Petit Le Mans, as the upcoming 10-hour race at Road Atlanta takes place in October, but that track hasn’t returned for the new Forza Motorsport game—not yet, at least. We could, however, run as long as 24 hours at any of the 20 racetracks available at launch. So we picked Watkins Glen and promised associate editors Jack Fitzgerald and Caleb Miller the keys to the long-term Corvette Z06 for the weekend if they set the fastest lap. It’s Time to Play the GameOur rules were simple: three editors, following IMSA’s 45-minute minimum drive-time requirement, with only two stints for each of us to chase a big fat W. That meant roughly two hours each behind the wheel of the game’s Chevrolet Corvette C8.R during our virtual evening at Watkins Glen International. We opted to enable full damage, fuel and tire consumption, and rewinds—a Forza Motorsport feature that does exactly what it sounds like, should you experience a major goof-up. We left ABS on and turned off other driver-assistance features like traction and acceleration aids. With the weather set to clear and the time adjusted to allow each driver to experience both night and day, we were ready to game.Forza Motorsport, which comes to Xbox Series S and Series X and PC on October 10, offers more than 500 cars, including a bunch you won’t find in other games. The new Cadillac LMDh-V.R isn’t available in Sony PlayStation 5’s Gran Turismo 7 or the arcade-style Forza Horizon 5, nor can you drive the new 655-hp Chevrolet Corvette E-Ray in iRacing, but here these cars rub shoulders among many legendary greats. People feeling let down by Forza Motorsport’s car and track libraries at launch can hold tight; updates will bring more cars and tracks in the coming months.Going GreenThe three of us have been to many endurance races; the Rolex Daytona 24, the 24 Hours of Le Mans, and the 12 Hours of Sebring all have suffered our attentions. But unlike at least one legendary senior-level staff member, none of us have ever driven in an endurance race. Because we are serious and this is serious stuff, we decided to reach out to the pros and ask them how they prepare. Will Plummer, head of human performance for Chip Ganassi Racing, humored us with some advice, explaining that the main focus leading up to race day is generally a three- to five-day calculated increase in carbohydrate intake. Once race day rolls around, Plummer told us, a balanced macronutrient breakfast is a good place to start, along with some additional carbohydrates three to four hours before the green light. With an hour to go before hopping into the car, most drivers will opt for easily digestible sugars, like fruit, yogurt, or a peanut-butter and jelly sandwich. Sticking to the rules of the office, we were allotted $25 worth of food expenses. Here’s how two of our editors prepared for the big night:Michael Simari|Car and DriverSince we started our six hours at 6 p.m. instead of noon, I wasn’t looking to fuel with breakfast food. Instead, a turkey and cheddar wrap served as my main course. I supplemented with a handful of chocolate-mint energy bars, and my mid-race snack was a handful of Reese’s Pieces. I washed all of that down with two Red Bulls to keep me from dozing off. Unsurprisingly, that combination of junk left me feeling like a toddler after a fistful of birthday cake. —Jack FitzgeraldMichael Simari|Car and DriverI’ve been on a fast-food kick lately, so why disrupt the violent storm that is my digestive system? My pre-race meal took me through the drive-through lanes of four fast-food chains. Eating it required putting my insulin pump into track mode.In a year when the average price of a new car reached $48,000, the sub-$8 20-piece McNugget meal makes me feel safe. I started with three mozzarella sticks, which were included simply because of my love of cheese. The single-patty cheeseburger with bacon and all of the toppings is from Culver’s. To wash it all down with Taco Bell’s much-lauded Mountain Dew Baja Blast Zero Sugar felt like something, but it didn’t feel like winning. —Austin IrwinAustin Irwin: 6:09–7:00 p.m.Using what I learned in practice, I gave Forza’s 23 computer-controlled (AI) drivers lots of space. We began the race midpack on medium tires, and after the first few laps of avoiding Ferrari 488 Challenge Corse Clienti cars parked in the middle of the chicane, I worked my way into eighth place.Experiencing the force feedback in the direct-drive Logitech steering wheel was like trying to wrestle the remote from the maw of my Great Pyrenees. It’s so strong, and once things get really sideways, it’s best to just keep your hands away from it. From the fifth lap on, it was clear that the higher difficulty we selected for the AI drivers would be too great a challenge for us newbies. I managed to slowly build a gap from the pack behind me but couldn’t drive hard enough to gain sight of those ahead. For most of my stint, I sat staring at the C8.R’s dispassionately detailed interior. I found myself often smacking into the rev limiter between shifts, as the giant glowing shift indicators found in the real car didn’t make it into the game. There are some truly beautiful things in the new Forza Motorsport, like when I rounded the Glen’s Turn 10 and the sunlight nearly blinded me. However, I wonder whether the Forza Motorsport team didn’t showcase much cockpit-view gameplay on purpose. At times, the stuff I saw didn’t hold a candle to the processed images taken in Photo Mode for marketing. Initial impressions of the physics in the new Forza Motorsport had me spinning—literally (or, I guess, virtually). The audible re-creation of curbing and tire noise in this game is stunning, but I heard it often as the C8.R reacted to quick blasts of opposite-lock correction as if its tires were made from Michelin-brand paraffin.I used four rewinds during my stint, but my biggest mistake was selecting the “recommended fuel” option at my driver-swap pit stop. The horror on the team’s faces when the car exited pit lane with only two additional laps of fuel. Sorry, Caleb! —Austin IrwinCaleb Miller: 7:00–7:52 p.m.Driving directly back into pit lane for fuel isn’t how I expected to start, but there I was. Despite having just 40 minutes of practice, I felt ready to rock ‘n’ roll after getting in the seat that Austin so kindly warmed up for me. What I wasn’t at all prepared for was Watkins Glen under the lights.In the dark, my braking-point markers were harder to spot, and I had difficulty delivering consistent sector times. I was forced to use several rewinds in the heaviest braking zones. I also struggled with focus—unlike in a real race car, my co-workers were sitting beside me engaged in deep political debate. There were even more lapses in my attention as my stint went on, and I often found myself alone on track, using far too many rewinds. The rewind button became my only and closest friend. One that I spoke with regularly at Turn 1 and mid-chicane.Overly aggressive AI competitors didn’t help matters, and the Ferraris were especially fierce, with one of them rear-ending me into Heel (Turn 8), forcing the C8.R into the tire wall. Even so, I also enjoyed driving in traffic, where I began to find my footing again as I watched other cars’ lines and braking points. I felt particularly quick through the first five corners, where I began to execute a few overtakes, albeit on backmarkers getting lapped. But just as I was getting into a groove, the stint came to an end. Climbing out, I was shocked by how much my left ankle and right knee hurt from the repeated motions of pushing the pedals for just an hour. —Caleb MillerJack Fitzgerald: 7:52–8:50 p.m.Like Caleb, I came to this virtual Sahlen’s Six with almost no racing-sim experience and no Watkins Glen experience whatsoever. Over the two days leading up to our race, I managed to sneak in about 90 minutes of practice, settling myself into the rig and slowly mapping out the track between other assignments.The poorly oiled team we are, we managed to mess up not only the first driver change, but the second as well. I took over as our third driver, and—once again—somehow skipped fueling. Emergency second pit stop complete, I took to the track in earnest but elected to use soft-compound tires, as it was obvious we needed all the help we could get.I spent the majority of my first 45-minute stint in open space, which wasn’t all bad, as it allowed me to relearn the track without the distractions of AI competitors dive-bombing corners like George Russell. We went into this project with the goal of using the in-game rewind as little as possible—a goal thrown out the window with prejudice.While the race setup in Forza Motorsport allows for multiple groups of different cars, just like the real multiclass IMSA events, the game ignored our instruction to include a five-car Cadillac LMDh-V.R group. Instead it filled in the field with more Forza GT cars, such as the Corvette Racing Corvette C7.R, the Dodge SRT Motorsports Viper GTS-R, and a 2018 Audi R8 LMS GT3 that sounded absolutely beautiful, even while it lapped us. Not that we needed even-faster cars to compete with.The biggest issue was certainly skill—Austin used rewinds far less frequently than Caleb or me—but we also encountered some goofy driving physics along the way. Where were my front tires? What’s going on with my rears? Ope, I’m starting to understeer, better catch it like a normal car—nope, not possible. At times it felt like even though we had lifted the throttle in hopes of correcting a spin, the car carried momentum like the accelerator was still flat to the floor. The Logitech wheel and pedal setup are capable of immense amounts of feedback, but using the suggested settings for this race, the game wasn’t loving our driving. —Jack FitzgeraldAustin Irwin: 8:50–9:55 p.m.Jack announced his tire and fuel swap with a scream from the rig while I was in the kitchen getting carne-asada’d out of my mind. My hands, still covered in lime juice, took the racing wheel with some pangs of regret, knowing this party was halfway over.Following Jack’s strategy, I chose soft tires and felt the difference immediately. Forza Motorsport has a setting that simulates on-track rubber buildup that progressively adds grip to the racing line with each lap. It promises to also simulate slippery patches of the track during racing in the wet. We had this enabled, and with the soft tires, you could feel a sense of that additional grip in areas, especially while climbing up the esses and braking into the chicane. We may have overwhelmed the Xbox Series X or Fora Motorsport a bit, as we had been building rubber for more than three hours—the detail that illustrated rubber buildup would sometimes blink on and off as we raced.I was in traffic for most of this stint and able to build some consistency to effectively navigate around some on-track silliness. Just like in real races, drivers do the darndest things. A 911 RSR that spun while exiting the chicane reentered the race line in reverse. Without any yellow flags to warn us, luck prevailed. The next two overtakes I made would be on the outside of the curbing at Outer Loop’s corner exit, sending our C8.R airborne for a bit. We were so far behind at this point that none of our passes were for position, but we weren’t about to give up.Warming up to Forza Motorsport’s physics took time, at least with our steering-wheel setup, but with the soft tires, I began closing the gap on the cars that were way ahead of us. The team cheered as my stint managed to cut 30 seconds from an 80-second gap. Those pit-stop refueling mishaps really cost us, but we were having fun. —Austin IrwinCaleb Miller: 9:55–11:20 p.m.If I thought the first stint was tough, the second was even more demanding. I got back behind the wheel as the virtual sun began to rise, and I was no longer in the same focused zone where I was when the last stint ended. Driving toward the low-hanging sun was blinding—a very realistic touch from the artsy Forza Motorsport team—and it took several laps to get comfortable again. I spun in Turn 1, thankfully avoiding the barriers and any damage but losing all the ground that Austin had made up not long before.But eventually, I got the hang of it again, and the laps began to flow. As I found some consistency, I finally gained ground on the car ahead. By this point, I had the first half of the lap down pat, but I was still being thwarted by the tight, late-apex Turn 9, and as the fatigue returned, rewinds became a common occurrence at that corner. It was nearing midnight in real life, my eyes were strained from hours of staring at the screen, and my lower back began to ache. After one final pit stop, I entered a sort of autopilot mode, simply trying to make it to the end of the stint. Somehow, this helped me regain some consistency, and I used only a few rewinds over the remaining 25 minutes. Still, when my stint was over, I was grateful to climb out. —Caleb MillerJack Fitzgerald: 11:20 p.m.–12:44 a.m.The team’s final stint rested on me, but because of how far back we were, there was little pressure to come home with the win. During the majority of my first drive, I managed 10 minutes or so without sliding off the track or braking too late. It left me feeling like a pro, until the inevitable. Shortly thereafter, I would lose focus or simply mess up and wreck with vicious enthusiasm. It was crickets from my teammates each time I had to click rewind after crunching into the blue Armco at Watkins Glen. At least something was consistent. My second stint proved even worse. It was well past my normal bedtime when I hunkered into the seat for what would be the final drive of the evening—and both my body and my brain were starting to tire. The feeling of defeat from spending about three hours behind the leaders consumed me. Eventually, mercifully, the clock timed out with us having covered over 600 miles in the virtual C8.R. After an evening of rewinds, which added an extra 35 minutes to our endurance race, we were thankful that automotive insurance companies don’t use sim racing as a factor in coverage. —Jack FitzgeraldReviewing the Tapes The race ended with some interesting results that we assume were made in error and could be fixed in an update. The award for quickest lap went to a Ferrari 488 Challenge Corse Clienti that managed an impossible sub-14-second lap. Although our best lap time was a 1:47, the group of cars that finished ahead of us had best laps as high as 3:42. While that math doesn’t quite add up, we were impressed that the game allowed us to save the entire race’s replay for later review.Forza Motorsport’s new car-centric progression system is how new cars, parts upgrades, and the coin to purchase them are unlocked. After more than six hours of racing, we’ve reached level 50 in the C8.R, which unlocks a discount for purchasing other Chevrolets. We also gained 228,000 experience points and 608,000 in-game credits, the latter being enough to add more than a few new horses to our stable. Your results may vary, though, as our game was a prelaunch version, and there may be launch-day patches or progression-system balancing to contend with.Forza fans can preorder to get early access to Forza Motorsport beginning October 5, and it’s available to play on Xbox Series X and Series S, as well as on PC. PC gamers who prefer Steam to the Xbox store can wish-list the new Forza to be notified when it’s available for preorder on that platform.There are also multiple special editions that come with their own perks at an extra cost. The Premium Edition ($99) brings five days of early access, a Race Day Car Pack, a Car Pass (one new car awarded weekly for 30 weeks), VIP membership, and a welcome pack. The Deluxe Edition ($89) gets everything the Premium Edition includes, short of the early access.The Standard Edition ($69) is the cheapest way to purchase the new Forza Motorsport, but if you’re already subscribed to Xbox Game Pass, you’ll be able to play on launch day for no additional coin. Reviewing the RigWe can blame our many mid-race misfortunes on a variety of factors, but the gear isn’t one of ’em.The Logitech G Pro Racing wheel is the brand’s first direct-drive wheel. Direct-drive steering wheels mount directly to a motor, instead of the belt or gear often found on cheaper units. Good for up to 8 lb-ft of maximum torque, this leather-wrapped wheel packs a strong punch, more than tripling the force from previous Logitech wheels. The base can be tightened to a table using the provided clamp or bolted directly to a sim rig using multiple cap screws.Michael Simari|Car and DriverLogitech’s metal shift paddles use magnetic Hall-effect sensors to translate clicks to in-game gearchanges, and the G Pro’s LED shift indicator lights can be configured to your liking. Force-feedback strength and a multitude of other settings can be adjusted from the steering wheel’s base, and those data points can be saved as profiles if you’re sharing a rig with others.Logitech’s best wheel yet currently sells for $999.99 with Xbox and PC or PlayStation and PC compatibility. The foot pedals are sold separately.Michael Simari|Car and DriverLogitech’s Pro Racing Pedals offer clever customizability. The unit can be used on the floor or bolted to the tray of a more dynamic rig setup. Pedals can slide left or right for adjustment, and the clutch pedal assembly can be removed entirely to maximize foot space. The unit includes four springs of differing strengths to change the pedal resistance and personalize the stiffness to your liking. The load-cell brake pedal is a little more complex. Load-cell pedals measure the physical force needed to move the pedal, instead of tracking pedal position or distance, to modulate brake input within the game. The load-cell brake pedal can be tuned even further using different elastomers to soften or firm up brake pedal feel. Additional springs and elastomers, as well as a little lubricant bottle, are included with this setup.The Logitech Pro Racing Pedals come at a discounted price of $261.75 when bundled with the G Pro Racing steering wheel, or $349 if you only want the pedals.Michael Simari|Car and DriverWhat good is a set of the fanciest wheels and pedals if they’re sliding around every time you step on the brake pedal? The Playseat Trophy Logitech G Edition is a pretty fantastic unit for people who want a little extra realism. Its tube-steel frame weighs approximately 35 pounds and can be assembled in less than 30 minutes using the provided allen wrenches. The steering wheel and foot-pedal trays can tilt to adjust for proper driving position, and the frame itself can be extended to accommodate all shapes of sim racer. The PlaySeat Trophy Logitech G Edition is available on Amazon.com for $599. Associate EditorYes, he’s still working on the 1986 Nissan 300ZX Turbo project car he started in high school, and no, it’s not for sale yet. Austin Irwin was born and raised in Michigan, and, despite getting shelled by hockey pucks during a not-so-successful goaltending career through high school and college, still has all of his teeth. He loves cars from the 1980s and Bleu, his Great Pyrenees, and is an active member of the Buffalo Wild Wings community. When Austin isn’t working on his own cars, he’s likely on the side of the highway helping someone else fix theirs.Associate News EditorCaleb Miller began blogging about cars at 13 years old, and he realized his dream of writing for a car magazine after graduating from Carnegie Mellon University and joining the Car and Driver team. He loves quirky and obscure autos, aiming to one day own something bizarre like a Nissan S-Cargo, and is an avid motorsports fan.Associate News EditorJack Fitzgerald’s love for cars stems from his as yet unshakable addiction to Formula 1. After a brief stint as a detailer for a local dealership group in college, he knew he needed a more permanent way to drive all the new cars he couldn’t afford and decided to pursue a career in auto writing. By hounding his college professors at the University of Wisconsin-Milwaukee, he was able to travel Wisconsin seeking out stories in the auto world before landing his dream job at Car and Driver. His new goal is to delay the inevitable demise of his 2010 Volkswagen Golf. More

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    Aston Martin Set to Return to 24 Hours of Le Mans with Valkyrie

    Aston Martin confirmed that it plans to enter the top class for the WEC and IMSA championships, which include the famous 24-hour races at Le Mans and Daytona.The race car Aston Martin will field will be based on track-only Valkyrie AMR Pro. The Le Mans-spec Valkyrie will join the competition in 2025, facing off against tough pack of Hypercar rivals.Racing was always part of the plan for the Aston Martin Valkyrie. But early attempts to ready it for the proposed Hypercar endurance racing class were put on ice in 2020 shortly after Canadian billionaire Lawrence Stroll took a stake in the British sports car maker. His ownership of what was then the Racing Point F1 team, now Aston Martin Racing, effectively ended the original plans for the competition Valkyrie to be jointly developed with Formula 1 rivals Red Bull Racing.Aston MartinIn 2021 Aston reassured us that it still planned to take the Valkyrie racing and now, after a long wait, the company has confirmed that its hypercar will have the chance to earn motorsport glory. Starting in 2025, the Valkyrie will compete in the increasingly crowded Hypercar class in both the FIA World Endurance Championship and the IMSA WeatherTech Championship in the U.S., where the class is called GTP. The entries in both series will be run by the U.S.-based Heart of Racing team, with at least one car entering each round of both championships. This means the Valkyrie will race in three of the most famous endurance races in the world: the 24 Hours of Le Mans, Rolex 24 at Daytona, and 12 Hours of Sebring.More on the Valkyrie HypercarThe track-only Valkyrie AMR Pro was originally designed to satisfy WEC’s LMH regulations for the Hypercar class. These were later joined by IMSA’s LMDh regulations, where competitors choose a chassis from one of four constructors and use a high percentage of off-the-shelf components to minimize costs. But since the Hypercar and GTP classes are open to both LMH and LMDh cars, Aston Martin will keep the racing Valkyrie as an LMH entrant. That gives more freedom in design, but it also stipulates that the hybrid system must add at least some power to the front axle. Since the Valkyrie road car’s electric assistance is sent entirely to the rear axle, the Valkyrie will—as with the Glickenhaus SCG 007—compete without a hybrid system.Despite different technology across both classes, Hypercar racing is intended to be equalized by a comprehensive set of Balance of Performance restrictions, ensuring that cars enter each event on a level playing field. The aerodynamic targets for downforce and drag are the same for both LMH and LMDh contenders, as are the limits for minimum weight and maximum power. Aston MartinAston confirmed that the racing Valkyrie will continue to use the 6.5-liter V-12 engine, although BoP will doubtless require a reduction to the AMR Pro’s 1001hp output. For reference, back in 2021 Aston told us that the civilian-grade AMR Pro was reckoned to be capable of a 3 minute 20 second lap of the Le Mans circuit, only fractionally slower than the pace of the Toyota’s race-winning LMP1 car that year.The Valkyrie will face tough competition, with what will likely be packed grids for the Hypercar and GTP classes. In addition to 2023’s roster—WEC saw Cadillac, Ferrari, Glickenhaus, Peugeot, Porsche, Toyota and Vanwall compete, with BMW and Acura also in IMSA—Alpine and Lamborghini are set to join next year. Yet in one area the Valkyrie should be assured victory, being, as Aston put it, “the first purebred hypercar to participate in both championships, and the only one among its rivals that can trace its origins back to an existing production car.” Aston has already taken 19 class victories at Le Mans over the years, as well as an overall victory in 1959 with the DBR1 driven by Roy Salvadori and Carroll Shelby. This content is imported from poll. You may be able to find the same content in another format, or you may be able to find more information, at their web site.Senior European CorrespondentOur man on the other side of the pond, Mike Duff lives in Britain but reports from across Europe, sometimes beyond. He has previously held staff roles on UK titles including CAR, Autocar and evo, but his own automotive tastes tend towards the Germanic, owning both a troublesome 987-generation Porsche Cayman S and a Mercedes 190E 2.5-16. More

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    2024 Honda Passport Takes the TrailSport More Seriously

    The 2024 Honda Passport receives mild updates, which most notably include making the TrailSport trim more capable.Now with all-terrain tires and a revised suspension, the TrailSport can tackle tougher off-road obstacles than before.The Passport also adds a wider center console with more storage space, and the Black Edition replaces the Elite as the top trim.Since the nameplate returned for 2019, the Honda Passport has provided a mid-size, two-row alternative to the larger three-row Pilot SUV. Now that the Pilot has entered a new generation and adopted a new platform, the Passport is waiting in the wings for a similar transformation. In the meantime, it gets subtle updates that improve the interior and make the TrailSport trim more capable than before.A More Serious TrailSportWhen the Passport lineup introduced the off-road-oriented TrailSport a couple years ago, its rugged looks wrote a check its actual capabilities couldn’t cash. The optional HPD package took it a step further, adding a different grille, black fender flares, and HPD graphics. Too bad the tougher visage was undermined by all-season tires and the same suspension as every other Passport. Thankfully, Honda rectifies those missteps with the 2024 TrailSport, which now wears knobbier General Grabber ATX all-terrain tires. Its spring rates and dampers are retuned, and the anti-roll bars have been revised for better articulation and ride quality when the pavement ends. Along with a set of freshly designed 18-inch wheels, the TrailSport’s front and rear tracks are now 0.4 inch wider.Honda also introduces the HPD+ package that includes a unique grille, black overfenders, and 20-inch wheels. The list of available Honda accessories is also expanded to include underbody protection. The pretty Diffused Sky Blue paint that debuted on the new Pilot TrailSport is also now available on the Passport TrailSport.Passport Gets a New Center ConsoleInside, the 2024 Passport is largely the same as last year. The one big change is the wider center console. Not only does Honda claim it can now swallow a full-size tablet, but it has a larger cubby in front of the shifter that can hold two smartphones side by side. The addition of large armrests is designed to make the front seat a more comfortable place to hang out.Those looking for the most lavish experience—relatively speaking—will cast their attention towards the top-of-the-line Passport, which is no longer the Elite trim level, as it is replaced by the Black Edition. Previously, the moniker was used as an appearance package, but now it stands alone. The Black Edition, as its name implies, has dark exterior elements such as 20-inch wheels, badges, a grille, and body molding all in black. It also comes standard with perforated leather upholstery, ventilated front seats, and heated rear seats. It’s the only trim with red contrast stitching and matching ambient interior lighting.The 2024 Honda Passport will reach dealership this fall. The company hasn’t yet released pricing, but we don’t expect costs to rise too much. The outgoing base model started at $42,475, the TrailSport started at $44,975, and the Elite started at $47,935. Expect each of those to increase by $1000 or so.Honda Passport ReviewsThis content is imported from poll. You may be able to find the same content in another format, or you may be able to find more information, at their web site.Senior EditorEric Stafford’s automobile addiction began before he could walk, and it has fueled his passion to write news, reviews, and more for Car and Driver since 2016. His aspiration growing up was to become a millionaire with a Jay Leno–like car collection. Apparently, getting rich is harder than social-media influencers make it seem, so he avoided financial success entirely to become an automotive journalist and drive new cars for a living. After earning a journalism degree at Central Michigan University and working at a daily newspaper, the years of basically burning money on failed project cars and lemon-flavored jalopies finally paid off when Car and Driver hired him. His garage currently includes a 2010 Acura RDX, a manual ’97 Chevy Camaro Z/28, and a ’90 Honda CRX Si. More

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    Max Battery Gives Rivian R1S and R1T 400-Plus-Mile Range Estimates

    Rivian is finally putting the long-delayed Max battery pack into production for the Dual-Motor versions of the R1T and R1S EVs.The R1T with the Max pack can go 410 miles on a charge while the R1S with the Max battery is rated at 400 miles, and the Max pack adds $16,000 to the vehicles’ prices.Deliveries of the R1T have already begun, while the R1S Max battery will start reaching customers later this fall.Late last year, Rivian announced that it no longer planned to offer the high-performance, quad-motor, 835-hp versions of its R1T truck with the startup’s biggest battery pack as originally intended. But now Rivian has put the 180.0-kWh gross-capacity unit, called the “Max,” into production for the dual-motor variants of the company’s EVs, boosting their maximum range ratings by a substantial amount. The Max pack costs an additional $16,000.Andrew Trahan|Car and DriverThe R1S Dual-Motor features an EPA-estimated range of 400 miles, up from the 352-mile rating of the dual-motor version with the Large battery. The R1T performs even better with the Max battery, eking out 410 miles of EPA-estimated range compared to Large battery’s 352 miles. The range is unaffected for the Dual-Motor Performance variants. Rivian says the Max pack makes the R1S the longest-range seven-passenger electric SUV on the market, while the R1T takes top honors among electric pickups.More Rivian NewsFor comparison, the highest range offered in the Tesla Model X is 348 miles, while the Mercedes-Benz EQS SUV maxes out at 305 miles. Smaller EVs that offer a cramped third row such as the Tesla Model Y and Mercedes-Benz EQB are limited to 330 and 250 miles, respectively. The Kia EV9, which arrives this fall, won’t travel much further than 300 miles.Customers can option their R1S or R1T with the Max battery starting today, with deliveries of Max-pack-equipped R1Ts already underway. The R1S with the Max pack will start arriving in customer’s driveways later this fall. The pack will be available on both 2023 and 2024 model year Rivians.This content is imported from poll. You may be able to find the same content in another format, or you may be able to find more information, at their web site.Associate News EditorCaleb Miller began blogging about cars at 13 years old, and he realized his dream of writing for a car magazine after graduating from Carnegie Mellon University and joining the Car and Driver team. He loves quirky and obscure autos, aiming to one day own something bizarre like a Nissan S-Cargo, and is an avid motorsports fan. More

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    2024 Toyota 4Runner Soldiers On with New Paint Color

    The sole new addition to the 2024 Toyota 4Runner lineup is a new paint color.Terra, which is an orange-brown, will be offered on the TRD Pro trim.There isn’t a whole lot else to say about paint, y’know.The Toyota 4Runner advances at a rate similar to plate tectonics. After making its debut at the State Fair of Texas in 2009, the fifth generation of Toyota’s body-on-frame mid-size SUV has remained a staple of Toyota dealership lots across the country, earning its mid-cycle refresh in the 2014 model year. And it’s not going anywhere yet—not if a flashy new paint color has anything to say about it.Toyota has introduced the 2024 4Runner, and as you might have guessed by now, the star of the new model year is Terra. This orangeish, brownish earth tone will be offered on the TRD Pro variant, an off-road-oriented trim that also happens to be the most expensive of the cohort. ToyotaA 2023 4Runner TRD Pro would’ve set you back a cool $56,015, but the 2024 raises the cost of entry by $300 to $56,315. You’ll really have to want that paint, but if you don’t, a 4Runner can be yours for as little as $41,850. With the exception of the costly, four-wheel-drive-only off-road models, most trims offer a choice of rear- or four-wheel drive. 2023’s 40th Anniversary Special Edition is not along for the ride this year, as 41 isn’t really as big of a deal.Otherwise, the 4Runner stays the course for 2024. Motivation still comes from a 270-hp 4.0-liter V-6 that makes 278 pound-feet of torque and sends that business to all four wheels by way of a—no, you’re not misreading this—five-speed automatic transmission. All models are capable of towing 5000 pounds. Every 4Runner also includes the Toyota Safety Sense P suite of driver aids, which includes adaptive cruise control, automatic high beams, and automatic emergency braking.Senior EditorCars are Andrew Krok’s jam, along with boysenberry. After graduating with a degree in English from the University of Illinois at Urbana-Champaign in 2009, Andrew cut his teeth writing freelance magazine features, and now he has a decade of full-time review experience under his belt. A Chicagoan by birth, he has been a Detroit resident since 2015. Maybe one day he’ll do something about that half-finished engineering degree. More